Saved from death at the hands of the Emperor Ddwng, would-be lovers Colene and Darius and their companions - Provos, a woman who remembers only the future, and Sequiro, a telepathic horse - stumble into yet another dangerous reality where despots rule with a cruel and heavy hand. Held captive, the friends must combine their unusual talents in a daring escape that leads them on adventure after adventure with the most intriguing characters - some threatening, some friendly - ever to grace the page. Among them, Angus, the adorable flying giant; Nona, the lovely and magical "ninth of the ninth;" Slick, the gangster with a death sentence; and the megaplayers, mysterious musicians of old whose giant instruments still dot the landscape.
From Publishers Weekly
In the world created by the veteran SF author for his Mode series, of which this is the second volume, five people are needed as anchor points to define a stable skew path across parallel universes. When Colone, Darius, Sequiro and Provos are cast adrift by the loss of their fifth, Nona hears their calls and becomes their new anchor, bringing them into her universe. Now they must help Nona fulfill the prophecy that says she will overthrow her world's rulers--"despots"--by switching control of the magic (which is the basis of their power) from men-only to women-only. If they fail, the despots will block their exit point. Anthony displays his usual fondness for mathematical games (in this case the fractal Mandelbrot set) and utter abhorrence of anyone who hurts a child, weaving these concerns into the narrative without detracting from the plot's excitement, the continuing development of the original four characters, and the introduction of Nona and her intriguing universe. Only the villains fail to come to life in an otherwise well-written tale. Copyright 1991 Reed Business Information, Inc.
From Library Journal
As Colene, the teenage heroine of Virtual Mode ( LJ 2/15/91), and her traveling companions continue their trek across the dimensions of reality, they encounter a fractal world where a young woman struggles to change her oppressive society. This second in Anthony's "Mode" books serves as a painless introduction to one of science's most intriguing concepts as well as a story of adventure and romance. The author's protagonists are as ingenuous as ever, infusing his story with an innocence that wavers between charming and cloying. His enthusiasm for new ideas, however, is infectious, and his imagination shows no signs of wear. Expected patron demand warrants purchase by most libraries. Copyright 1991 Reed Business Information, Inc.
Description:
Saved from death at the hands of the Emperor Ddwng, would-be lovers Colene and Darius and their companions - Provos, a woman who remembers only the future, and Sequiro, a telepathic horse - stumble into yet another dangerous reality where despots rule with a cruel and heavy hand. Held captive, the friends must combine their unusual talents in a daring escape that leads them on adventure after adventure with the most intriguing characters - some threatening, some friendly - ever to grace the page. Among them, Angus, the adorable flying giant; Nona, the lovely and magical "ninth of the ninth;" Slick, the gangster with a death sentence; and the megaplayers, mysterious musicians of old whose giant instruments still dot the landscape.
From Publishers Weekly
In the world created by the veteran SF author for his Mode series, of which this is the second volume, five people are needed as anchor points to define a stable skew path across parallel universes. When Colone, Darius, Sequiro and Provos are cast adrift by the loss of their fifth, Nona hears their calls and becomes their new anchor, bringing them into her universe. Now they must help Nona fulfill the prophecy that says she will overthrow her world's rulers--"despots"--by switching control of the magic (which is the basis of their power) from men-only to women-only. If they fail, the despots will block their exit point. Anthony displays his usual fondness for mathematical games (in this case the fractal Mandelbrot set) and utter abhorrence of anyone who hurts a child, weaving these concerns into the narrative without detracting from the plot's excitement, the continuing development of the original four characters, and the introduction of Nona and her intriguing universe. Only the villains fail to come to life in an otherwise well-written tale.
Copyright 1991 Reed Business Information, Inc.
From Library Journal
As Colene, the teenage heroine of Virtual Mode ( LJ 2/15/91), and her traveling companions continue their trek across the dimensions of reality, they encounter a fractal world where a young woman struggles to change her oppressive society. This second in Anthony's "Mode" books serves as a painless introduction to one of science's most intriguing concepts as well as a story of adventure and romance. The author's protagonists are as ingenuous as ever, infusing his story with an innocence that wavers between charming and cloying. His enthusiasm for new ideas, however, is infectious, and his imagination shows no signs of wear. Expected patron demand warrants purchase by most libraries.
Copyright 1991 Reed Business Information, Inc.