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Writing for Games

Hannah Nicklin

PublisherCRC Press
PublishedMay 23, 2022
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Pages423
LanguageEnglish
Focusing on the independent videogames sector, Writing for Games offers resources for communication, collaboration, reflection, and advocacy, inviting the reader to situate their practice in a centuries-long heritage of storytelling, as well as considering the material affordances of videogames and the practical realities of working in game development processes.